Take nosey in SKETCHBOOK to see the proper brainstorming, as this is just a brief summery.
Objects i decided could would and should be in the room are the following,
-test tubes, for experiments obviously
-jars to hold potion and body parts, perhaps different shapes and sizes to make it interesting.
-books, what villain, mad scientist or even anyone with an obsession, doesn't have stacks of books on the topic..... i want different thickness and sizes, this shouldnt be too difficult with the scale tool however i will need to still create several book covers, they cant ALL be the same.
-candles, again different shape and size and maybe even have them lit, that would an amazing feature and completely create the dark dusty mood in the scene if i could actually create fire in 3D Studio Max
-extra empty needles and rags to clean them
I was also thinking what could bring my limited 3D projects together, i could maybe have the cutlery and even Blobman from first year imported and set them in jars, ive seen this ragdoll technique in tutorials, perhaps i could try have them in the scene subtly, as a personal novelty., make it more my own.
I will have to do extensive research in tutorials and experiment alot in 3D Max if i intend to create glass jars and fire properly.
scattered yet not cluttered layout of all the objects will be a major factor in the Environments design.
http://blog.cambridgecoaching.com/Portals/174241/images/chemistry%20lab.jpeg
http://www.darwinproject.ac.uk/wp-content/uploads/2009/11/Beagle-books_scaled2.jpg
http://i629.photobucket.com/albums/uu16/asharimrai/twistedbrushes/How-to-Make-a-Votive-Candle-Image1.jpg
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