Friday, 27 December 2013

Tread carefully, for you tread on second year ground

Welcome back fellow 3D newbies .... and all you other 3D genius' who don't need to pay any head to my rants and rambles. Well Blobman must've done the trick, for here we are, second year, and back in 3D Object design, what was i thinking taking this module on again, its as if i don't like sleep, or free time.
Well say good bye to those comforts, you are in 3D StudioMax territory now, and here there is no sleep or free time.

A brief intro for those of you who do not know, this is a mandatory blog I've set up as part of my 3D design module, so some of this you might find boring and useless and other parts will hopefully help you in whatever way they can.
So ignore my rambling and join me on the journey that is 3D!  i'm still new to 3Dstudiomax and it will forever confuse me regardless of how interesting it all is, but if you want to start at the very start, take a peak at my previous blog from first year here: des124claire.blogspot.com

Good, now we are all caught up to speed on whats been done, its time to see what there is now to do.


CHARACTER INTREPATION 
Brief: Design an emotive character from the children’s artworks that best represents that character personality

I've deigned characters, I've somehow managed to design and create a character in 3DStudioMax however.... this seems to be a whole new kettle of fish. Not only do i have to interpret a 5 year olds drawing, i should develop it into a full fledged character, which should have a physiological effect on the viewer, make them feel what the character is feeling, or strike some sort of emotions, and show the characters history, through their appearance... yeah, should be a piece of cake. Let's Get Started !

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